The big winner for 2018, though, was Nintendo. While the company didn’t have the year’s best selling game (though Super Smash Bros. Ultimate came in at number five), strong catalog sales of existing titles along with new titles helped it become the highest software revenue generating publisher of the year. That’s the first time it’s held that title since 2009.
“2018 was another record setting year for the U.S. video game industry.” “Console, PC, and mobile platforms all saw significant growth, while developing portions of the market like subscription and streaming services gave us a peek into a future full of possibilities for the industry and gamers.”